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Welcome to WorkInEntertainment.com!   Here's the job that interests you:

  Generalist
 
Employer: Upgrade Membership Job Posted: 9/5/2019
Location: West Region Job Status: Full Time
Experience Level: TBD  
 
 

Job Description:

At DreamWorks Animation Television, our Generalist works closely with the Global VFX Supervisor and Asset Supervisor to coordinate with Modeling, Rigging, Texturing, Hair, Lighting and Production to help ensure that all aspects of the asset creation process come together seamlessly and efficiently.

DreamWorks Animation Television has an exciting new opportunity for a Generalist to join its team based in Glendale, California. This position is covered by the Animation Guild.

Essential Duties and Responsibilities

• Complete assigned tasks for Character Modeling, Environment Modeling, Rigging, Surfacing, Hair and Lighting departments
• Work with CG Artists to final asset builds before they enter the animation pipeline
• Check all asset files for consistency and adhere to pipeline standards such as: naming conventions, node hierarchies, file directory pathing and overall QC
• Responsible for bringing parallel asset creation files together into final complete assets, apply shader networks to final finals and cleaning final files to ensure they work as efficiently as possible
• Review and note production builds created by our Partner Studio(s) to ensure they align with the technical specifications of the series
• Document workflows and processes using Camtasia video and Publisher software
• Collaborate with the Leads and Artists in other CG disciplines to help establish processes and pipeline integration

Qualifications/Requirements

• Understanding of the CG Pipeline
• Knowledge of Maya, V-Ray, XGen, Mari and Photoshop
• Fundamental generalist skills for troubleshooting and identifying problems within files
• Prior experience working in a fast paced production environment
• Ability to meet required production deadlines
• Creative problem solving and adaptability skills
• Excellent verbal and written communication skills and enjoys working in a team environment

Desired Characteristics

• At least 2 years of professional experience working within a 3D production pipeline
• Knowledge of Substance Designer and Painter, Marvelous Designer, Shave and a Haircut, SpeedTree and Maya MASH preferred
• Experience with asset management software, Shotgun preferred
• Experience working with international Partner Studio(s) is a plus
• Bachelor’s degree preferred


 

 





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